Crash to intromission and restart level (3.6 vintage)
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Crash to intromission and restart level (3.6 vintage)
Every time the sales of the map and you enter the intromission are simply crashed also happens when you press the button "use" a lot to skip the intromission and it is crashed
It also crashes when you die and restart the level several times or very fast
It also crashes when you die and restart the level several times or very fast
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- Vintage GZDoom Developer
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Re: Crash to intromission and restart level (3.6 vintage)
Most likely a driver bug, what's your graphics hardware?
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Re: Crash to intromission and restart level (3.6 vintage)
I don `t believe. although I have the black boxes bug in the decals. my graphics card is an intel hd has no number
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Re: Crash to intromission and restart level (3.6 vintage)
here crash report
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Re: Crash to intromission and restart level (3.6 vintage)
As expected it crashes inside the intel GL driver. It's a known problem and i think it's an obscure driver bug.
Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdo ... legacy.zip
LZDoom should not crash. But could you please try the following devbuild first?
https://devbuilds.drdteam.org/gzdoom-vi ... a80e204.7z
Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdo ... legacy.zip
LZDoom should not crash. But could you please try the following devbuild first?
https://devbuilds.drdteam.org/gzdoom-vi ... a80e204.7z
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Re: Crash to intromission and restart level (3.6 vintage)
if I've tried several old versions and I've come to crash for the sameAs expected it crashes inside the intel GL driver. It's a known problem and i think it's an obscure driver bug.
Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdo ... legacy.zip
LZDoom should not crash. But could you please try the following devbuild first?
https://devbuilds.drdteam.org/gzdoom-vi ... a80e204.7z
I'll try that devbuild and I think I've already tried LZDoom and there's no problem
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Re: Crash to intromission and restart level (3.6 vintage)
eeehhhdrfrag wrote:As expected it crashes inside the intel GL driver. It's a known problem and i think it's an obscure driver bug.
Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdo ... legacy.zip
LZDoom should not crash. But could you please try the following devbuild first?
https://devbuilds.drdteam.org/gzdoom-vi ... a80e204.7z
You did not give me the dev vintage build
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Re: Crash to intromission and restart level (3.6 vintage)
What do you mean? It's a vintage devbuild, note the g3.7vpre and not g3.7pre.
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Re: Crash to intromission and restart level (3.6 vintage)
drfrag wrote:What do you mean? It's a vintage devbuild, note the g3.7vpre and not g3.7pre.
not. is not vintage. i don´t have opengl 3.3. i have opengl 3.1
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Re: Crash to intromission and restart level (3.6 vintage)
Then something has gone wrong with the automated devbuild generation, there's a different devbuild in there and the 140 one is also bad.
Try this then:
https://devbuilds.drdteam.org/gzdoom-vi ... 226ad37.7z
Try this then:
https://devbuilds.drdteam.org/gzdoom-vi ... 226ad37.7z
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Re: Crash to intromission and restart level (3.6 vintage)
Not. don´t crash in the devbuild
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Re: Crash to intromission and restart level (3.6 vintage)
Really? Great news.
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Re: Crash to intromission and restart level (3.6 vintage)
drfrag wrote:Really? Great news.
then. I have assured that in the next update it will be fixed?
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Re: Crash to intromission and restart level (3.6 vintage)
drfrag wrote:Really? Great news.
I was not wrong. if it crashes
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Re: Crash to intromission and restart level (3.6 vintage)
JJmaster, in the future, could you use the Edit button to ament posts instead of posting quickly in succession? It's just a bit cleaner that way.