There are instances where a feature that will allow one to respawn like in the origional doom(pistol, 100% health, 50 bullets) is very helpful like starting a new level with 2% health and almost no ammo. Especially on a level like, Dis E3M8. So there should be an option to start with a clean slate. should be under controls. for example [shift + space] could do it.
Which leads to- Key bindings:
If it is not already possible:
double keyboard taps
shift + [key ]options.
clean start key (respawn w/o loading autosave)
Moderator: GZDoom Developers
Umm... what?
IDCLEV or ~map. And if you don't want the map to reset start the game as one man multiplayer (-host 1 for example).
Double taps: Heh, only useful for Unreal-style dodging. Otherwise annoying and useless.
Shift+key: Useless in-game because it would be rather hard to use. Besides, if you've managed to bind all of your keys, you've got a serious problem with resource management
.
IDCLEV or ~map. And if you don't want the map to reset start the game as one man multiplayer (-host 1 for example).
Double taps: Heh, only useful for Unreal-style dodging. Otherwise annoying and useless.
Shift+key: Useless in-game because it would be rather hard to use. Besides, if you've managed to bind all of your keys, you've got a serious problem with resource management

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This is possible anyway. Make one key change a bunch of aliases when it's pressed and change em back when it's released, and bind the keys to those aliases.Belial wrote:Shift+key: Useless in-game because it would be rather hard to use. Besides, if you've managed to bind all of your keys, you've got a serious problem with resource management :razz:.