Sky texture not showing up

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sicklycatgirl
Posts: 6
Joined: Sat Oct 11, 2025 3:53 am
Preferred Pronouns: It/Its
Operating System Version (Optional): Win10

Sky texture not showing up

Post by sicklycatgirl »

I defined the sky in mapinfo but the texture isnt showing up. in game its black, in slade 3d view its the black and red pattern. like the texture isnt there. the texture is between pp_ markers, in pnames and in texture1. heres the part of mapinfo for that map.

Code: Select all

map MAP01 ""
{
	levelnum = 1
	music = "EMPTYAUD"
	nointermission
	sky1 = "NOC", 0
}
i tried setting a different texture for it but still the same. and the texture i wanna use for the sky works fine when used on walls and etc. i also made sure there was no other files with the same name...
anyone know what im missing here? thanks.
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Enjay
 
 
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Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: Sky texture not showing up

Post by Enjay »

First guess: are you putting the NOC texture on the ceilings of your sky sectors, or F_SKY1? If you are putting the texture there, it should be F_SKY1.

If it's not that, it would help if you can upload your file somewhere for people to check.
sicklycatgirl
Posts: 6
Joined: Sat Oct 11, 2025 3:53 am
Preferred Pronouns: It/Its
Operating System Version (Optional): Win10

Re: Sky texture not showing up

Post by sicklycatgirl »

i'll be honest i didnt quite understand part of your reply but... its not the ceiling texture and uh here i stripped Most of the irrelevant/personally identifiable stuff from the wad and left the example map in https://www.mediafire.com/file/x38g88hi ... t.wad/file
about the f_sky1 from what i understand if a sky is defined in mapinfo it shouldnt need any file called f_sky1, and i want to use mapinfo to define it so i can have different skies for different maps. though i have also tried calling my texture f_sky1 and removing the mapinfo definition just to see and it still wouldnt load it And ive tried just having another file called f_sky1 while leaving NOC in the mapinfo (sorry if these dont make sense i was just doing stuff to see if something fixes it...)
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Enjay
 
 
Posts: 27480
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: Sky texture not showing up

Post by Enjay »

Yep, I've looked at your file and it is the F_SKY1 issue, but obviously I didn't explain it well enough.

When you tell the game which texture to use as the sky via MAPINFO, you are just saying "wherever sky appears, use this texture." You are not saying "wherever I put this texture, treat it like a sky."

F_SKY1 is a special flat that is used as a "sky marker". Whenever it is used on the ceiling (or the floor) of a sector, the game recognises that you have marked that sector as being one that is open to the sky. It then uses the texture you have identified in MAPINFO as the basis for the parallax sky effect.

So, the solution is to put F_SKY1 on the ceiling of any sector that you want to look like sky. e.g. in the case of the map that you uploaded, you used KITTY on the ceiling. I changed it to F_SKY1 and here's the result:
Image
sicklycatgirl
Posts: 6
Joined: Sat Oct 11, 2025 3:53 am
Preferred Pronouns: It/Its
Operating System Version (Optional): Win10

Re: Sky texture not showing up

Post by sicklycatgirl »

oh god i knew i was missing something big... thank you so much!!!

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