Is it possible to create such arcs?

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imagine
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Is it possible to create such arcs?

Post by imagine »

Here is a scene I made in Unity:



Is it possible to achieve the same in UDM? If yes, how do I do this?

I think, the sector object is not the right choice for the arcs, is it? But, at least, I can import a voxel object from a .kvm file and combine it with a sprite (for the bells), can I?

Also, what if I want to add a levitating cube? Is it possible at all?

Any help is appreciated, you can just write: “Use the %object type%”, then I will RTFM on my own :D Thank you!
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axredneck
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Re: Is it possible to create such arcs?

Post by axredneck »

These are called "3D Floors" in UDMF (https://zdoom.org/wiki/Sector_Set3dFloor)
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Kappes Buur
 
 
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Re: Is it possible to create such arcs?

Post by Kappes Buur »

It's easily doable


Spoiler:
Last edited by Kappes Buur on Tue Jul 08, 2025 10:35 am, edited 1 time in total.
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Enjay
 
 
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Re: Is it possible to create such arcs?

Post by Enjay »

If you don't actually want anything or anyone to be able to go above the arches, you don't even need to use 3D floors. Standard Doom architecture can do it visually.
imagine
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Re: Is it possible to create such arcs?

Post by imagine »

Thank you, guys!

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