
Spawning puff at target
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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Spawning puff at target
Hello, i was trying to make an enemy that spawns a puff at their target, but i couldn't find any normal functions that do this and using anonymous functions and more advanced ZScript is a bit confusing for me so i didn't find any way to get the target actor's position and use it to spawn a puff. Any suggestions? 
