DOOMablo: a looter-shooter DOOM (v0.6.2a - Pistol needs more love)

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Darkbeetlebot
Posts: 53
Joined: Fri Jul 17, 2020 6:52 pm

Re: Re: DOOMablo: a looter-shooter DOOM ( v0.6.2a - Pistol needs more love)

Post by Darkbeetlebot »

Discovered weird interaction: Something that changed between 5.1 and 6.2 caused Intelligent Supplies to no longer be compatible with Doomablo. Using Intelligent Supplies, health packs only heal for 1 hp each. Without, they heal for the normal amount. Tested on several wads, the version of Intelligent Supplies is 1.7 and latest, neither work.
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sidav
Posts: 105
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Re: Re: DOOMablo: a looter-shooter DOOM ( v0.6.2a - Pistol needs more love)

Post by sidav »

Are you sure it was after 5.1? The last time I've changed medikits was 0.4.1, and those changes do indeed look like they break default behavior.
Darkbeetlebot
Posts: 53
Joined: Fri Jul 17, 2020 6:52 pm

Re: Re: DOOMablo: a looter-shooter DOOM ( v0.6.2a - Pistol needs more love)

Post by Darkbeetlebot »

sidav wrote: Fri Jan 16, 2026 11:51 am Are you sure it was after 5.1? The last time I've changed medikits was 0.4.1, and those changes do indeed look like they break default behavior.
I might be mis-remembering, but I've been playing on 5.1 since it came out and never noticed any issues with IS. Though, you probably are right that it's the 4.1 change. Still need to test if it's a load order issue or if I can just switch IS medkit handling off.

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