Re: DOOMablo: a looter-shooter DOOM (0.4.0a - "I Can Fix It" Edition)

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sidav
Posts: 94
Joined: Sat Jul 23, 2016 9:13 am
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Re: DOOMablo: a looter-shooter DOOM (v0.3.0a - I heard you needed something powerful and precise, eh?)

Post by sidav »

Hello. I still can't work as much as before, but this time I have dawnbreez on my side, who helps me to bring you some fresh, distilled and organic fun. Thus being said, the new version is there, with many sweet changes!
The most important one is the lift of one-suffix constraint for items. Do you want a backpack which regenerates you both the bullets and cells? An armor which both heals you and repairs from your blood? A weapon which is both vampiric and fires flechettes? It's all now possible!
With sword and shield of adamantine strength, the Doom Slayer set to banishing all that were left unbroken by his savagery to the void.
For he can wield a Railgun now.
Darkbeetlebot
Posts: 44
Joined: Fri Jul 17, 2020 6:52 pm

Re: DOOMablo: a looter-shooter DOOM (v0.3.0a - I heard you needed something powerful and precise, eh?)

Post by Darkbeetlebot »

sidav wrote: Mon Jun 16, 2025 3:17 pm Hello. I still can't work as much as before, but this time I have dawnbreez on my side, who helps me to bring you some fresh, distilled and organic fun. Thus being said, the new version is there, with many sweet changes!
The most important one is the lift of one-suffix constraint for items. Do you want a backpack which regenerates you both the bullets and cells? An armor which both heals you and repairs from your blood? A weapon which is both vampiric and fires flechettes? It's all now possible!
With sword and shield of adamantine strength, the Doom Slayer set to banishing all that were left unbroken by his savagery to the void.
For he can wield a Railgun now.
Hello, Sidav, I see you're still struggling with Plutonia. I unfortunately don't have much advice, plutonia is just a ballbuster. Even after over 10 years of dooming I still have trouble with it.

That said, awesome update. I was actually completely burnt out from nearly everything and haven't been able to get any work done, but here comes Doomablo to save my day! Will provide feedback when I beat another wad.

Edit: I finished a wad. I think the railgun might be a touch too expensive to fire. I found myself not wanting to use it oftentimes because the plasma rifle felt more efficient and I didn't have many cells to use. Tweaking it to cost 10 cells made it feel much better. LOVE the new chaingun, though. If there's anything else I can say, it's that some of the affixes feel like they should have a higher scaling floor. Such as the potion effects that give you a buff for a certain amount of time. Most of the ones I get like that only give you the buff for like 3-7 seconds, which isn't enough time to do anything with. Come to think of it, I hardly ever find myself using the big potions due to their cooldown and very small amount of health recovery. The only time I need to use a potion is when I'm in a very bad pinch, and the medium flasks are way better for that. And the small flasks let me chainsaw safely because of how long their duration is, really good for the rage pinkies. The only time the big ones are good is in wads that don't have many healing items because you can just stockpile a huge amount of uses and use that as your periodic stimpak. But even then, the small one fills up so quickly that by the time it's off cooldown, it's filled up again. So I think either reducing the big flask's cooldown so you can spam it a bit more or increasing the amount of charges that the small and perhaps medium flasks use per drink (and therefore how much they need to get filled up).
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sidav
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Re: Re: DOOMablo: a looter-shooter DOOM (0.4.0a - "I Can Fix It" Edition)

Post by sidav »

A new version is there.
I've added new affixes as well as a possibility to reroll bad affixes on an items (via a very rare consumable). So if you've encountered a good artifact with a fly in the ointment, with some luck you can fix it.
Railgun got buffed, and several other rebalance changes are there as well. As usual, the full changelog is on GitHub release page.
Enjoy!
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jackalope
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Joined: Sat Mar 29, 2025 1:19 pm
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Re: Re: DOOMablo: a looter-shooter DOOM (0.4.0a - "I Can Fix It" Edition)

Post by jackalope »

i really like this mod, so far. its great. my only real complaint is that theres no real level up notification. like theres the text in the corner, but itd be nice if there was a sound or something so i know midcombat

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