I am using SLADE3 and a problem that prevents me from using the sprites is that, whenever i edit the sprite offsets, they dont actually change.
i will edit the sprite offsets to, say, (27, 53), and as long as i have the .pk3 open, i can come back to the sprite file and it says that the sprite is still (27, 53). but functionally, this is not the case, as the sprite stays as (0, 0). I will load into the game, and the sprite does not show up, and if i exit the .pk3 and open it back up again in SLADE, the offsets go back to (0, 0).
I have tried everything, from converting to doom gfx then resetting and editing then resetting again, to renaming them, anything i can think of, but it will just not change.
SLADE3 sprites offset stay at (0, 0), can't change them
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Re: SLADE3 sprites offset stay at (0, 0), can't change them
Are you using jpg instead of png for the sprites? I just had the same problem and figured it out just as I opened this thread.