Despite some time trawling the forum / google / wiki I'm completely failing to import custom sounds and just don't know why.
Taking an example, I have downloaded thunder effects from https://www.realm667.com/en/repository- ... -142-40777. I open it in Slade3 and copy the SNDINFO plus the two sound files into my WAD file (both are OGG format and play in Slade3).
In my map I have script that includes
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PlaySound(0, "brain/pain")
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random thunder/hit { thunder/hit1 thunder/hit2 }
thunder/hit1 THNDS01
thunder/hit2 THNDS02
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PlaySound(0, "thunder/hit1")
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thunder/hit1 =THNDS01
So, how do I get this working ?
TTFN,
Jon