Hi lads,
I'm trying to attach a light source to the player, but I'm having trouble.
Here's what I've Written:
Sorry if the fix is obvious, I'm still very new to scripting.
A_AttachLight Help
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Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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A_AttachLight Help
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Re: A_AttachLight Help
A_AttachLight() is a decorate function. You cannot use decorate functions in acs script. Find an acs alternative.
Good way of finding if the function is acs is the coloring. If the text gets colored, it's acs function. If the text stays black, it's not.
Good way of finding if the function is acs is the coloring. If the text gets colored, it's acs function. If the text stays black, it's not.
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Re: A_AttachLight Help
As Ramon has said, A_AttachLight isn't an ACS function, however you can still use it in ACS in a way.
First create a new inventory item, such as this:
Then give it to the player using GiveInventory in ACS.
First create a new inventory item, such as this:
Code: Select all
Class LightAttacher : Inventory{
Override void AttachToOwner(Actor other){
other.A_AttachLight("ShotgunLight",DynamicLight.FlickerLight,"ff ff ff",16,8,0,(0,0,other.height/2),0.25);
Destroy();
}
}