
What is wrong with these PNGs?
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- Posts: 374
- Joined: Wed Aug 02, 2017 3:01 pm
- Location: Illinois
What is wrong with these PNGs?
I used SPZ Archive Tool to make some PNG sprite offsets. What happened is that GZDoom said, "Invalid data encountered for texture OTHER.wad:BLUDB0". I checked the files and some source code leading me to believe there is probably just a stray zero somewhere. Since the sprites still work I'll continue to use them in my project...

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- Posts: 1562
- Joined: Tue Oct 20, 2015 12:50 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Kozolupy, Bohemia
Re: What is wrong with these PNGs?
Have you tried to correct offsets in slade?
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- Posts: 1845
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Re: What is wrong with these PNGs?
I am not getting any errors when booting up a wad with those sprites and they do appear ingame.
I presume whatever was wrong with them has been fixed when you uploaded them here, so try to download them and put them into your project.
I presume whatever was wrong with them has been fixed when you uploaded them here, so try to download them and put them into your project.
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- Posts: 1562
- Joined: Tue Oct 20, 2015 12:50 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Kozolupy, Bohemia
Re: What is wrong with these PNGs?
(The only non standard software used here is spz's personal offsetting software, so if I was SPZ, I would try to find what he did wrong during writing that software. It obviously screws up images instead of adding offsets to them)
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- Posts: 374
- Joined: Wed Aug 02, 2017 3:01 pm
- Location: Illinois
Re: What is wrong with these PNGs?
Sorry guys... I was working with some files and now I cannot seem to reproduce the problem! 
