Good Evening,
So, after ages, I loaded up Ultimate Doom Builder again. I'm trying to remake an old "floating Islands" style map. However, I can not get the custom skybox(made using the skybox-viewpoint and skybox-picker) to show as the skybox texture in visual mode.
I am most certain that it was possible to get Ultimate Doom Builder to show the custom skybox instead of the F_SKY1 skybox in visual mode.
If anyone knows how to fix this issue, your help would be appreciated.
Wishing you the best,
Eisenwacht.
How to get Ultimate Doom Builder to show 3d Ingame-Skyboxes in Visual Mode?
Moderators: GZDoom Developers, Raze Developers
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
-
- Posts: 2
- Joined: Thu Jun 15, 2023 9:35 am
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia with Vulkan support
-
- Posts: 1325
- Joined: Tue Dec 06, 2016 11:25 am
-
- Posts: 2
- Joined: Thu Jun 15, 2023 9:35 am
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia with Vulkan support
-
- Posts: 83
- Joined: Mon Aug 26, 2019 9:18 pm
- Graphics Processor: nVidia with Vulkan support
Re: How to get Ultimate Doom Builder to show 3d Ingame-Skyboxes in Visual Mode?
UDB cannot project 3D skyboxes over sky flats like GZDoom does in-game.