Good afternoon. Guys, tell me, in which file in gzdoom.pk3 the properties of the particles that appear when your bullets hit the walls and particles of blood and smoke of rockets are defined and described? ? I'm just wondering to see the code as I want to try and add similar particles during rocket and barrel explosions.
Or maybe there is already a ready-made custom wads that adds not sprites but particles to rocket/barrel explosions sprites?
Particles properties
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