Help with player classes! Please!

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i6g9o5r1
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Help with player classes! Please!

Post by i6g9o5r1 »

I need to make a script that checks the player's class and, depending on the class, changes the monster to another (for example, Zombieman to shotgunguy). But I can't make such a script, can you help please? :(
(I'm scripting in decorate)
Gez
 
 
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Re: Help with player classes! Please!

Post by Gez »

I'm sorry to say, that's going to be quite difficult to make in pure DECORATE. Probably possible with some hacks and kludges and calling ACS... But I think this kind of things is where ZScript will shine.
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Player701
 
 
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Re: Help with player classes! Please!

Post by Player701 »

Always mind the multiplayer scenario. What if there is more than one player, and they have different classes? Unless you have a total or partial conversion complete with a map pack where you can always control how many player starts are available, assume people will be playing your mod in coop (or even deathmatch, if applicable).

I suppose you could try leveraging RandomSpawner for this, see here for some example code which spawns items based on the player classes currently in-game. Contrary to RandomSpawner's name, it does not actually have to be random - it depends on the exact code you put in there. But this is ZScript and not DECORATE - the latter is simply not suitable for such tasks.
i6g9o5r1
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Joined: Sat Dec 24, 2022 2:36 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10

Re: Help with player classes! Please!

Post by i6g9o5r1 »

I dont know how to use ACS, i'm new at modding

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