Monster Horde Randomizer Ultimate Edition v1.1B

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haruko haruhara
Posts: 233
Joined: Fri Nov 02, 2018 9:36 pm

Monster Horde Randomizer Ultimate Edition v1.1B

Post by haruko haruhara »

I made a new Version of my randomizer last update of the original was "monster horde randomizerv1.1.12 beta 4 fix4.2.pk3"

in this edition there will be

maybe over 20000 monsters
over 500 many weapons
if possible

but this time its compatible with the latest version of GZDoom!
but it depends if i add the painlord and various others by that one author the blue pyrodemon like monster


but this time i made the monsters and weapons in a separate file because well i wanted to be easy for people who have low space on their computers.

Now here is the download link

The Monsters plus spawners.
https://allfearthesentinel.net/zandronu ... _v1.1b.pk3

The Weapons. (FIXED I fixed the script warnings for 1 weapon) let me know if there is more :p
https://allfearthesentinel.net/zandronu ... 2bweps.wad

would like to see someone maybe record or i mean do a gameplay video on this but thats optional

Have Fun! :)
Last edited by haruko haruhara on Tue Jul 05, 2022 7:35 am, edited 2 times in total.
JohnnyTheWolf
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Joined: Mon Oct 05, 2015 8:37 am

Re: Monster Horide Randomizer Ultimate Edition v1.1B

Post by JohnnyTheWolf »

There is a typo in the title: "horide"
haruko haruhara
Posts: 233
Joined: Fri Nov 02, 2018 9:36 pm

Re: Monster Horide Randomizer Ultimate Edition v1.1B

Post by haruko haruhara »

JohnnyTheWolf wrote:There is a typo in the title: "horide"
thanks for pointing that out fixed it.
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lulle
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Re: Monster Horde Randomizer Ultimate Edition v1.1B

Post by lulle »

Oh hell, thats a BIG baby :D
Fired it up with "virgin" GZDoom 4.8.1, this is what I can tell you so far:

Monsters:
Yeah, there is everything in you would expect and a lot of monsters I have never seen before. Quality overall is really good, some monsters are uber good, some are a bit ugly (BorgImp) - my personal opinion, so slay me.
Script errors: Missing Scripts 700&701

Weapons:
Sadly doesnt work for me:

Code: Select all

Script error, "monster_horde_randomizer_ultimate_edition1.1bweps.wad:DECALDEF" line 60:
DevastatorBall is not an actor.
Seems to be only minor issues. For the missing scripts: It doesnt look that they are really necessary, so maybe adding dummy scripts would be a quick fix.

These errors may only occur on my pc.


Works with Nutifier :D
haruko haruhara
Posts: 233
Joined: Fri Nov 02, 2018 9:36 pm

Re: Monster Horde Randomizer Ultimate Edition v1.1B

Post by haruko haruhara »

lulle wrote:Oh hell, thats a BIG baby :D
Fired it up with "virgin" GZDoom 4.8.1, this is what I can tell you so far:

Monsters:
Yeah, there is everything in you would expect and a lot of monsters I have never seen before. Quality overall is really good, some monsters are uber good, some are a bit ugly (BorgImp) - my personal opinion, so slay me.
Script errors: Missing Scripts 700&701

Weapons:
Sadly doesnt work for me:

Code: Select all

Script error, "monster_horde_randomizer_ultimate_edition1.1bweps.wad:DECALDEF" line 60:
DevastatorBall is not an actor.
Seems to be only minor issues. For the missing scripts: It doesnt look that they are really necessary, so maybe adding dummy scripts would be a quick fix.

These errors may only occur on my pc.


Works with Nutifier :D
strange i tested it and it works fine GZDoom version 4.8.2 have you tried using ZDL or any doom launcher?
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Spaceman333
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Re: Monster Horde Randomizer Ultimate Edition v1.1B

Post by Spaceman333 »

Can the weapons mod work without the monster mod and vise-versa?

👀 Also 20.000 monster wow
haruko haruhara
Posts: 233
Joined: Fri Nov 02, 2018 9:36 pm

Re: Monster Horde Randomizer Ultimate Edition v1.1B

Post by haruko haruhara »

Spaceman333 wrote:Can the weapons mod work without the monster mod and vise-versa?

👀 Also 20.000 monster wow
sadly not :(
haruko haruhara
Posts: 233
Joined: Fri Nov 02, 2018 9:36 pm

Re: Monster Horde Randomizer Ultimate Edition v1.1B

Post by haruko haruhara »

Guys the script warnings are happening again can you or anyone tell me what it is?

thanks in advance :)
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lulle
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Re: Monster Horde Randomizer Ultimate Edition v1.1B

Post by lulle »

So...looks like weapons without monsters dont work.
For the scripts: There is some acs missing. For a workaround (not really a fix) you can add the files I attached to the mod and the warnings are gone.
Attachments
hordefix.pk3
(801 Bytes) Downloaded 121 times
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