[Exhumed] Infighting?
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[Exhumed] Infighting?
It would seem as if anubis warriors infight if they hit eachother with their projectiles - this does not happen under DOS (tested just now) and in general is especially odd to see in a build engine game. This happens in 1.4.0, and is not something I've seen occur in previous versions of Raze.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: [Exhumed] Infighting?
Do you have a spot where this can be easily tested?
Re: [Exhumed] Infighting?
Sure thing. Save game from the first level (shortly after blowing up the first wall needed to progress) where it's very easy to trigger it.
Worth pointing out that I don't know yet if different enemy types can infight (will test that in DOS later if I can) but in DOS anubis warriors, in that same scenario from the spot from the save game, do not infight if they hit eachother.
Worth pointing out that I don't know yet if different enemy types can infight (will test that in DOS later if I can) but in DOS anubis warriors, in that same scenario from the spot from the save game, do not infight if they hit eachother.
- axredneck
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Re: [Exhumed] Infighting?
Did you play Blood?Dynamo wrote:... is especially odd to see in a build engine game...
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49056
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [Exhumed] Infighting?
This one started somewhere in-between 1.2.1 and 1.3.0.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49056
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [Exhumed] Infighting?
Fixed. Somehow a bogus target assignment made its way into this code, I have no idea where it came from.
Keep in mind that even without this there is a slim chance of 1/32 of still deciding to infight, so if you see it again, please double check if it happens consistently.
Keep in mind that even without this there is a slim chance of 1/32 of still deciding to infight, so if you see it again, please double check if it happens consistently.