A_Explode flag so it doesn't thrust

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Heisanevilgenius
Posts: 35
Joined: Wed Dec 15, 2021 8:38 pm
Graphics Processor: nVidia (Modern GZDoom)

A_Explode flag so it doesn't thrust

Post by Heisanevilgenius »

A_Explode is sometimes useful for an attack that hurts enemies in a radius but isn't necessarily an "explosion" (such as radiation or a fire) so having a flag so it doesn't thrust would be really useful. Especially if actors are immune to that damage type, but they get pushed anyway. A fire elemental that walks into a flame and then gets constantly pushed away from it is not an ideal circumstance.

Thanks for your consideration!
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Major Cooke
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Re: A_Explode flag so it doesn't thrust

Post by Major Cooke »

Just turn on NODAMAGETHRUST flag before using it, and then turn it off if you need thrusting enabled again. Problem solved.
Heisanevilgenius
Posts: 35
Joined: Wed Dec 15, 2021 8:38 pm
Graphics Processor: nVidia (Modern GZDoom)

Re: A_Explode flag so it doesn't thrust

Post by Heisanevilgenius »

Major Cooke wrote:Just turn on NODAMAGETHRUST flag before using it, and then turn it off if you need thrusting enabled again. Problem solved.
Oh wow. Duh. Thank you! That helps a lot.

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