Doombuilder 2 help

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Doombuilder 2 help

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I need help learning how to lower walls when crossing over a linedef
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ramon.dexter
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Re: Doombuilder 2 help

Post by ramon.dexter »

OK, would you please provide more information? Like, which format are you using, for which game are you making map, which methods you tried.
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Kappes Buur
 
 
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Re: Doombuilder 2 help

Post by Kappes Buur »

Caroline Trotdock wrote:I need help learning how to lower walls when crossing over a linedef
That depends greatly on the mapping format you are using.

For original DOOM select the triggering linedef, to edit it, and open the Floor category

[imgur]https://i.imgur.com/LFqQryu[/imgur]

Scan through the list for anything W1 (walkover once) and find a linedef special which lowers the floor.
Select the one which comes closest to want you want to happen. For example:

[imgur]https://i.imgur.com/EN5Kvcz[/imgur]

Note that the floor sector and the linedef special must reference the same sector tag.

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For G/ZDoom, both DiHF and UDMF, you have many more options

[imgur]https://i.imgur.com/AVbhapg[/imgur]

For example: Select a linedef to lower the floor in one go or lower the floor incrementally
or lower the floor instantly or at a slower rate, etc.

As before, note that the floor sector and the linedef special must reference the same sector tag.

Or you could elect to use a script (ACS or ZSCRIPT) to have one or more actions take place.

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Several things to consider:
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