Option to not ignore empty canvas area on PNG sprites

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Jekyll Grim Payne
 
 
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Graphics Processor: nVidia (Modern GZDoom)

Re: Option to not ignore empty canvas area on PNG sprites

Post by Jekyll Grim Payne »

So... This doesn't seem to work.

I just downloaded a dev build and tried it. I can't make it work on a newest dev build. If specified in TEXTURES it produces no visible effect, and if I try to add it via ANIMDEFS (which should be possible according to this https://zdoom.org/wiki/ANIMDEFS#Other), it actually produces an error on startup: notrim isn't recognized.

Should I add a bug report?

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