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Post by ant1991331 »

Ahha, a MomentumTransfer flag, it allows you to type in a integer, like damage, exept it dosent damage them but throws them by how much you would put in if it really was damaged.
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Post by Xaser »

I think the "ThrustThing" and "ThrustThingZ" commands will do what you're looking for. Give those a try.

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