A new fuzz effect type that resembles PrBooom+'s "Shadow" fuzz type.
There already is a fuzz type in GZDoom called shadow but it behaves more like PrBoom+'s "Darken" fuzz type.
New fuzz type
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Re: New fuzz type
Could you describe why this is a necessary feature? I can see minor differences between these screenshots but hardly enough to warrant yet another fuzz type.
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Re: New fuzz type
Actually, this looks just like the existing type with a little bit more translucency. The one in GZDoom got a bit optimized over time to increase visibility a tiny bit.
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Re: New fuzz type
It's hardly necessary. I just personally thought it is the best middle ground of fuzz types, since it doesn't show the original sprite's colors but doesn't have noise.Caligari87 wrote:Could you describe why this is a necessary feature? I can see minor differences between these screenshots but hardly enough to warrant yet another fuzz type.