We should use....OPEN GL LIGHTING

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ant1991331
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We should use....OPEN GL LIGHTING

Post by ant1991331 »

Would this work? I like the effect of the lights you can use with Open GL.
If this is possible......
Some new property.......
1. LightSaturation.
2. LightHue.
3. LightBrightness.
and
4. LightRadius

How's this?
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Post by Graf Zahl »

Well, considering we are using a software renderer that would take out the
OpenGL part - and make the whole thing pointless. Use ZDoomGL instead!
ant1991331
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Post by ant1991331 »

Is thier a 96x version of that? :?:
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Graf Zahl
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Lead GZDoom+Raze Developer
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Post by Graf Zahl »

No. And there won't be.
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Cutmanmike
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Post by Cutmanmike »

this thread = Image

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