[1.0.3] weapon sprites unaffected by palette emulation

Moderator: Raze Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
User avatar
Nash
 
 
Posts: 17468
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia

[1.0.3] weapon sprites unaffected by palette emulation

Post by Nash »

PE doesn't seem to affect the weapon sprites at all. I remember it do affecting the weapon sprites during the closed testing days (when it was still called Demolition).
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49192
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: [1.0.3] weapon sprites unaffected by palette emulation

Post by Graf Zahl »

Known limitation of the 2D drawing code. Getting palette emulation in there is just too problematic because the weapon sprites in Raze are just normal 2D content like the menu and a lot of other things that cannot work with PE enabled.

Return to “Closed Bugs [Raze]”