Trying to make a water well...

Ask about mapping, UDMF, using DoomBuilder/editor of choice, etc, here!

Moderator: GZDoom Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
User avatar
Sarzac
Posts: 8
Joined: Thu Dec 24, 2020 2:51 pm

Trying to make a water well...

Post by Sarzac »

Hi all,

New guy here. I am trying to make a water well in the outside area of a Heretic (in Hexen format) map I'm working on. The problem is the top of the well, above the wooden posts, is a skybox/texture that I want to be transparent, but cannot figure out how to get it that way. I know this can be done because I've seen a similar one in Plutonia 2's Map 26 (at the beginning) that looks great, but even though I'm using that as a visual guide, I cannot seem to get the top area of mine to become transparent.

I've copied/pasted the well into a test map so I can post it here without the rest of the map for ease of access. I've also included two screenshots here of what is occurring (from the test map).

Any help would be greatly appreciated!

Test Map: https://www.dropbox.com/s/5yx2fer5qra9r ... l.wad?dl=0



User avatar
Enjay
 
 
Posts: 26413
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: Trying to make a water well...

Post by Enjay »

The problem is that the sky in your well is at height 96 (to make the cross bar look correct), but the surrounding sector has a ceiling of 304. So the sky in the well is getting drawn in front of the 304 tall walls behind it.

The usual way to deal with this would be to lower the sky at the edges of the map:
HW.zip
Or, seeing as how you are editing in Heretic-in-Hexen mode, your target port is probably GZDoom, so you could make the crossbar out of a 3D floor and then the well could have the same ceiling height as the surrounding sectors.

HW3D.zip
This second example still has the lowered walls of the first one, but they wouldn't actually be needed in this map because the crossbar is truly 3D.
You do not have the required permissions to view the files attached to this post.
Guest

Re: Trying to make a water well...

Post by Guest »

The second example is perfect, Enjay! It was exactly what I needed! Thank you so much! =D
Guest

Re: Trying to make a water well...

Post by Guest »

Not sure why my previous post is showing up under a different name (Abner Blythelock), but thank you again Enjay!
User avatar
wildweasel
Moderator Team Lead
Posts: 21439
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10, 21H1
Graphics Processor: nVidia with Vulkan support

Re: Trying to make a water well...

Post by wildweasel »

Abner Blythelock wrote:Not sure why my previous post is showing up under a different name (Abner Blythelock), but thank you again Enjay!
You have forgotten to log in.
User avatar
Enjay
 
 
Posts: 26413
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: Trying to make a water well...

Post by Enjay »

Abner Blythelock wrote:Thank you so much! =D
No problem. Happy to help. :)
User avatar
ramon.dexter
Posts: 1283
Joined: Tue Oct 20, 2015 12:50 pm
Graphics Processor: nVidia with Vulkan support
Location: Kozolupy, Bohemia

Re: Trying to make a water well...

Post by ramon.dexter »

Heh, do you find normal that the forums asks you a question, when you want to post something? Because this is exactly the way how I find out that I'm not logged in. I mean, when I'm logged in, I am able to post without answering any question.
Forum asks me question? Right, I'm not logged in.

Return to “Mapping”