Pull Request
If given the BOSS(DEATH) flags, RandomSpawners will remain as if the spawned had those flags. Useful for allowing collection of the spawned actor, since PostSpawn() requires knowing what actors want the information.
GetSpawn() retrieves the Chosen name and Spawned actor, since they're both protected in the event the Tracer pointer is changed.
Also, giving a randomspawner the BOSS flag will transfer that flag to any subsequent randomspawners spawned by it, but not BOSSDEATH.
RandomSpawner Expansion
Moderator: GZDoom Developers
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- Posts: 8197
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- Location: QZDoom Maintenance Team
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- Posts: 8197
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Location: QZDoom Maintenance Team
Re: RandomSpawner Expansion
I hadn't realized that I could get the dropitems list with defaults to avoid spawning randomspawners themselves. Interesting.
Guess I don't need this anymore.
Guess I don't need this anymore.