Would it be possible to add the Kopf–Lischinski scaling algorithm outlined in the links below to GZDoom?
https://www.cg.tuwien.ac.at/research/pu ... -2015-DPA/
https://github.com/falichs/Depixelizing ... rt-on-GPUs
Apologies if this is a obvious "no", I'm not technically competent enough to know if it is at all possible!
Kopf–Lischinski scaling method?
Moderator: GZDoom Developers
Re: Kopf–Lischinski scaling method?
Well, everything is possible. The question is, how simple would it be?
Most likely, the answer is 'no, it cannot be added easily' because it's way too different from CPU upscalers GZDoom currently supports.
Also, consider the following statement.
Most likely, the answer is 'no, it cannot be added easily' because it's way too different from CPU upscalers GZDoom currently supports.
Also, consider the following statement.
Code: Select all
THIS SOFTWARE WAS TESTED ON WINDOWS WITH NVIDIA GPUs ONLY!
IT WILL NOT RUN ON INTEL GPUs
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49234
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Kopf–Lischinski scaling method?
That last bit kills it, the whole thing is also too different technically.