
I've been playing through Doom Eternal recently and I really wanted to port some of the weapons to classic Doom. Thanks to Wartorn, I've got basic rips of some of the guns done so far. I'll be updating this post as I make progress. I'm starting with the basic unmodded weapons, but if those go well I'll see if I can do versions with the attachments. I've also got Skelegant on board to help out with muzzle flash lighting.
WEAPON STATUS:
CHAINSAW - Idle and 1 swing frame done.
DOOM BLADE - Basic swing animation done. https://drive.google.com/file/d/11mJf5c ... sp=sharing
PISTOL - Done https://drive.google.com/open?id=1W5RLn ... M49g74LJJ0
SHOTGUN - Done (and cleaned up by doomfiend) > https://drive.google.com/open?id=1FKMSd ... wGbenidhqF
SUPER SHOTGUN - Done > https://drive.google.com/open?id=1eUck2 ... AtxZZgwQDV
HEAVY CANNON - Done > https://drive.google.com/open?id=1AKoQu ... Ws5M9TMOJC
CHAINGUN - Not started yet
ROCKET LAUNCHER - Done > https://drive.google.com/open?id=1M_Doz ... _9MwEeISlc
BALLISTA - Done > https://drive.google.com/open?id=1vnq-f ... kMh_vEPPXN
PLASMA GUN - Done > https://drive.google.com/open?id=1zsTkc ... QxghM65GMW
BFG9000 - Done, but could use some refinement > https://drive.google.com/open?id=1aVeOg ... UFpKiQSHt3
Feel free to use these sprites for whatever, just remember to credit iD Software for their awesome game and if you want credit me, Skelegant and Wartorn.