BRIGHT Radius

Moderator: GZDoom Developers

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chaoscentral
Posts: 677
Joined: Sun Feb 27, 2005 4:32 pm
Location: Revere, MA

BRIGHT Radius

Post by chaoscentral »

I dont know if this has been mentioned before, but it would be cool to have a parameter to set the bright radius for a monster or projectile... It could be helpful in making all sorts of weapons. And I thought it was a good idea, so I just let this idea in the open.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 48524
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

Forget it. Doom's lighting system is far too limited for something like this.

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