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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49192
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

David Ferstat wrote:Anyone who plays a game for the first time without reading the docs is asking for whatever they get.

Personally, I don't like a game designer telling me that I must use certain keys for functions, or restricting the number of saved games I may have.

Agreed, that is stupid. These are clearly user preferences the WAD designer shouldn't have any control over. The same would be the 'SUCKS' issue which inexplicably turned out differently. :(

But gameplay settings are a different matter. These are primarily the responsibility of the mapper. It is a major pain having to set up the engine each time a WAD is started when just because of Enjay the mapper isn't doing it himself. Guess why I make MAPINFOs for each WAD I keep, even the vanilla ones. That way I don't have to bother with reading the text files over and over again just to get the settings right.

One thing in particular that endlessly annoys me is the compatibility options. These should really be controllable by MAPINFO, even if it is most likely the end users who create those lumps for old WADs. As it is they are global and you have to look out every time you start a WAD to get them right. The COMPAT_SHORTTEX flag is particularly annoying because there are many WADS that need this set. So a MAPINFO option for this particular flag would be greatly appreciated.

If I want to cheat I still can change the settings in the menu or the console
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Enjay
 
 
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Joined: Tue Jul 15, 2003 4:58 pm
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Post by Enjay »

Graf Zahl wrote:But your point of view would force any user to read a text file each time he plays a WAD. That's not such a good end result. ;)
True, but then I do tend to have at least a cursory glance through the text file for any WAD I DL, just to find out if there are any specific instructions, hints on how to play or which map the level actually replaces. Perhaps people reading the text on a more frequent basis would be a good result. :)
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49192
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

I don't want to read text files for the hundreds of WADs I have each time I play them. It's not like you can't change the settings. AFAIK jumping is the only real gameplay feature that can be toggled via MAPINFO and that is accessible through the menu.

What I find much more annoying is something like RTC-3057 which slows down the player (fortunately it is configurable) or an even more extreme case, Cold As Hell which went out of its way to amputate the game to satisfy its 'needs' - and that without any chance to switch them off. Both of these WADs also didn't release their script code so it became an even bigger chore to circumvent their nonsense.

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