[ZScript] spawn something in valid map space only

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Major Cooke
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Re: [ZScript] spawn something in valid map space only

Post by Major Cooke »

Graf Zahl wrote:Anyone want to take a shot at such a function? ;)
Done. Thank you so much, dpJudas and Gutawer. :mrgreen:
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Nash
 
 
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Re: [ZScript] spawn something in valid map space only

Post by Nash »

Major Cooke wrote:
Done. Thank you so much, dpJudas and Gutawer. :mrgreen:
AMAZING! Thank you so much!
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Major Cooke
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Re: [ZScript] spawn something in valid map space only

Post by Major Cooke »

Bear in mind this does just that. It checks a single point. It does NOT check anything else!

It also does not take into account 3D floors. You want that? Use GetZAt.

Also, thanks Rachael for merging it. :mrgreen:

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