Pseudo random level generator

Ask about ACS, DECORATE, ZScript, or any other scripting questions here!

Moderator: GZDoom Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.

Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
User avatar
Apeirogon
Posts: 1606
Joined: Mon Jun 12, 2017 12:57 am

Pseudo random level generator

Post by Apeirogon »

And before anyone tell me about oblige...

Say, I have a few dozens created in doom builder rooms. I want construct actual map from it INSIDE gzdoom, after/before Intermission screen or something like this.
Is it possible?
User avatar
Caligari87
Admin
Posts: 6190
Joined: Thu Feb 26, 2004 3:02 pm
Preferred Pronouns: He/Him

Re: Pseudo random level generator

Post by Caligari87 »

No.

The most you could do is make portals or teleports between the rooms.

8-)
User avatar
Apeirogon
Posts: 1606
Joined: Mon Jun 12, 2017 12:57 am

Re: Pseudo random level generator

Post by Apeirogon »

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...
But I suspect that this is too much for 25 years old game.

Well, than trick with dividing floor at numerous amount of sectors, which then change its height through event.

Return to “Scripting”