So I've made a custom player class in my .pk3 because I wanted to start with a custom pistol I've made. That all works fine and dandy on a test map in GZDBBF, but for some reason if I play an iWAD and side load my .pk3, I start in the floor. I can't move unless I crouch, and I can't enter doorways without crouching.
My custom player class inherits from DoomPlayer, so what gives? Here's my .pk3 file.
EDIT: I fixed it. Height was set to 80, which is annoying because I'm positive I removed that line... almost like my changes weren't being saved.
[SOLVED] Custom player class issues.
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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