[Wish] savegames by IWAD
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The advice about how to disable them was wrong. I can't check the actual values ATM, but there is a console command/ ini option called disableautosave (or similar). By default this is set to 0 (ie don't disable). If you set it to 1, it disables something and 2 disables even more. I *think* 1 disables the autosaving at the start of a level, but will still autosave if a map author has used an autosave line type or script. Setting it to 2 means autosaving will never happen. At least I think that's it.
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So he wants to disable autosaves because there isn't enough of them? Yeah, that makes a lot of sense.Graf Zahl wrote:I think you answered it yourself:Killo Zapit wrote:What's wrong with autosaves?
There are only 4 slots for them
I'd really like to have more. The number should be made a CVAR.
Last edited by Killo Zapit on Mon Mar 14, 2005 12:58 pm, edited 1 time in total.
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Enjay wrote:The advice about how to disable them was wrong. I can't check the actual values ATM, but there is a console command/ ini option called disableautosave (or similar). By default this is set to 0 (ie don't disable). If you set it to 1, it disables something and 2 disables even more. I *think* 1 disables the autosaving at the start of a level, but will still autosave if a map author has used an autosave line type or script. Setting it to 2 means autosaving will never happen. At least I think that's it.
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Yep, well im not completely out of it, and i checked on the Wiki
disableautosave
1. On
2. Only when required (some PWADs like to autosave in the middle, ZDCMP 1 had this)
3. Never
I set it to 3 and im fine, i save frequently enough anyways.