Line and sector translations

Moderator: GZDoom Developers

User avatar
The Ultimate DooMer
Posts: 2109
Joined: Tue Jul 15, 2003 5:29 pm
Location: Industrial Zone

Line and sector translations

Post by The Ultimate DooMer »

Time to dredge it up :)

http://forum.zdoom.org/viewtopic.php?t=996

If it's possible of course ;)
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 48325
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

Of course it is possible. I don't know how much work it is to implement though because the wall/flat drawing functions probably haven't been adjusted for translation maps.

Return to “Closed Feature Suggestions [GZDoom]”