An option for Chasecam on death?

Moderator: GZDoom Developers

User avatar
Cutmanmike
Posts: 11280
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

An option for Chasecam on death?

Post by Cutmanmike »

Woot, first suggestion. Prehaps guidelines need to be posted here too yes?
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 48341
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

Well, the most important guidelines should be:

1. Don't suggest useless crap.
2. The benefits of a new feature and the work required to implement it should not be excessively disproportionate (see ACS networking)
3. If something is deemed not worthy for inclusion it should be moved to a place where it doesn't interfere with the useful stuff.
User avatar
QBasicer
Posts: 766
Joined: Tue Sep 16, 2003 3:03 pm

Post by QBasicer »

No stupid things, like bump mapping :P

ACS Networking as just a question, then I simply posted the pros cons, or at least that's what I think I did, I can't remember :P.
User avatar
Xaser
 
 
Posts: 10771
Joined: Sun Jul 20, 2003 12:15 pm

Post by Xaser »

Graf Zahl wrote:2. The benefits of a new feature and the work required to implement it should not be excessively disproportionate
What if the benefits are excessively higher than the work required to implement? :P


Anyway, Cutman's feature would be quite welcome for me. I still prefer the non-chasecam version, and it would work better like that in D2C, anyway (due to the scripted death system I put in place there).

Return to “Closed Feature Suggestions [GZDoom]”