
That being said no one ever said you had to use the new theme. It's completely optional, in fact it doesn't even support the ZDoom theme itself very much since it's mostly blue. It's just there to be easier on the eyes.
Moderator: GZDoom Developers
I don't hang around here as often as I probably should, but I've already seen this mentioned a couple of times in this thread. What exactly did I miss, here? I'm genuinely curious.QuappaX wrote:Well, it's not like it was unexpected... the last couple of weeks it was already pretty clear that ZDoom will die.
I at least got that assumption because from what I noticed, ZDoom development slowed down before Randi went absent, and QZDoom was branched.silentzora wrote:I don't hang around here as often as I probably should, but I've already seen this mentioned a couple of times in this thread. What exactly did I miss, here? I'm genuinely curious.QuappaX wrote:Well, it's not like it was unexpected... the last couple of weeks it was already pretty clear that ZDoom will die.
Actually, the writing has been on the wall for a long time. For once, look at ZDoom's spotty release schedule with sometimes more than two years between releases, despite ongoing development, and of course Randi's prolonged periods of absence.silentzora wrote:I don't hang around here as often as I probably should, but I've already seen this mentioned a couple of times in this thread. What exactly did I miss, here? I'm genuinely curious.QuappaX wrote:Well, it's not like it was unexpected... the last couple of weeks it was already pretty clear that ZDoom will die.
All that may have accelerated her decision, but I don't really think that's ultimately the cause. Any changes done in QZDoom will be moved back to ZDoom if she requests it. I think I can safely speak for all the developers here, if Randi changes her mind and wants to get back into the game, then she's always welcome here.QuappaX wrote:I at least got that assumption because from what I noticed, ZDoom development slowed down before Randi went absent, and QZDoom was branched.
Of course it's not the first time that ZDoom got branched, but this time the goal was a true-color software renderer, code cleanup and merging with GZDoom, where I wondered why ZDoom itself didn't do that.
Then Randi went absent, and just about two weeks ago Graf Zahl stopped keeping ZDoom up-to-date.
That is so kind of you.intenscia wrote:From the entire team at ModDB to ZDoom creators and community, thanks for pushing modding so far forward! Our farewell for you is here.
Eruanna it goes without saying that if you need help hosting or with anything else - please don't hesitate to reach out to me.
Major Cooke wrote:Just a note, the changelog has been adjusted to show all of GZDoom's future commits instead of just ZDoom's. Which is very nice.