Gallery of Useless Bumps
Moderator: GZDoom Developers
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- Posts: 2
- Joined: Mon Jun 08, 2015 9:08 am
Re: Z-Kart Community Project - Sprite slots now open.
I just want to bump this thread because this is a fantastic idea and if Goober has given up on it, I would like to find new people interested in finishing it.
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- Posts: 14
- Joined: Fri Apr 04, 2014 4:58 pm
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Space
keyparty.wad -- v2
2spooky4meN30N wrote:
Do not fear, key-man is here!

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- Posts: 13474
- Joined: Wed Jul 16, 2003 3:52 am
Re: [Discussion] A new "WolfenDoom"?
Sorry for arch-viling the thread, but it's funny
I totally forgot about it 


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- Posts: 161
- Joined: Wed May 27, 2009 8:34 pm
- Location: more than a year developing a gameplay mod
Extreme Weapon Pack!
oh yeah this looks awesome !
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- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: Extreme Weapon Pack!
I'm sorry for ruining your day, but bumping the few years old thread for no reason or complimenting is NOT welcome, so just make sure you know.
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- Posts: 161
- Joined: Wed May 27, 2009 8:34 pm
- Location: more than a year developing a gameplay mod
Re: Extreme Weapon Pack!
information is good, you not ruined my day, I just don't know about this forum random stuff wolf3d guyCaptain J wrote:I'm sorry for ruining your day, but bumping the few years old thread for no reason or complimenting is NOT welcome, so just make sure you know.
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- Posts: 42
- Joined: Wed Mar 25, 2015 3:46 pm
Re: BDJ - well I'll be damned, it works with Zand
Hey where is every one ?
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- Posts: 2839
- Joined: Tue Oct 19, 2010 3:24 pm
Re: BDJ - well I'll be damned, it works with Zand
We wish we knew.
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- Posts: 43
- Joined: Sat Apr 25, 2015 2:44 pm
Re: Zandronum Is Weird
HEHedward850 wrote:GZDoom.KingShinra wrote:Multiplayer engine
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- Posts: 1383
- Joined: Tue Jul 07, 2015 7:30 am
- Location: :noiƚɒɔo⅃
Re: If you're feeling down... [the cute things thread]
This won't be enough sadly.
I'm too mad to enjoy anything right now.
I'm too mad to enjoy anything right now.
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- Posts: 13474
- Joined: Wed Jul 16, 2003 3:52 am
Re: Hacx 2.0 -- Hacxmas Alpha!
Sorry for digging this from the dead, but is this still being worked on?
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- Posts: 166
- Joined: Sun Jul 19, 2015 10:02 am
- Location: south america, chile
Does anyone know what happened to this guy?
What happened with dwangos?
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- Posts: 1
- Joined: Fri Sep 04, 2015 7:07 am
Re: Pirate Doom! - House of Mojo 06/05/14
So.....any new updates for pirate doom?
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- Posts: 12
- Joined: Thu Aug 28, 2014 4:27 pm
- Location: Virginia
Z-Kart Community Project - Sprite slots now open.
I like tits... *looks off into the distance* Alright, suddenly my day sucks a bit lessscalliano wrote: EDIT: OH GOD I AM SUCH A TIT!

Seriously though, idk if I can help much with this aside from being a tester, but I would like to see this thing come along. I'd offer to map but I have too many current projects as it is. Let me know if I can be of use with this and I look forward to its release!
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- Posts: 1117
- Joined: Sun Oct 28, 2012 11:59 pm
- Location: New Zealand
Re: Z-Kart Community Project - Sprite slots now open.
Another specimen for the Hall of Useless Bumps, perhaps?