Gallery of Useless Bumps

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Moderator: GZDoom Developers

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kidvicious
Posts: 23
Joined: Fri Jul 04, 2014 6:33 pm

ZDoom weapon: Blood Alpha sawedoff

Post by kidvicious »

Sorry for like a five year bump. but I've been looking everywhere for the alpha sawed-off and the link is broken, do you still have it?
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TheMightyHeracross
Posts: 2100
Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA

Re: ZDoom weapon: Blood Alpha sawedoff

Post by TheMightyHeracross »

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sycspysycspy
Posts: 28
Joined: Thu Jul 10, 2014 11:57 pm

Re: [WIP] Sneaky Doom - Stealth Suit Added

Post by sycspysycspy »

:roll: :wub: :| :oops: I miss you...
minityrael

Brutal HeXen - BETA RELEASED - bump!

Post by minityrael »

Hi, does anyone have a link to a working and already set up zdoom, i can't get this to work as in this video:

http://www.youtube.com/watch?v=KAlziRu-nsM
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SamVision
Posts: 2424
Joined: Tue Apr 13, 2010 4:47 pm
Location: Behind You

Re: Brutal HeXen - BETA RELEASED

Post by SamVision »

If this is ever going to be revisited then SGtMarkIV will need to go back to the drawing board because this doesn't feel like Hexen at all. At least Brutal Doom still felt like an amped up version of Doom, this feels more like a pretentious attempt to remake Hexen.
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acidhoez
Posts: 624
Joined: Wed Apr 24, 2013 9:34 pm

Re: Brutal HeXen - BETA RELEASED

Post by acidhoez »

SamVision wrote:If this is ever going to be revisited then SGtMarkIV will need to go back to the drawing board because this doesn't feel like Hexen at all. At least Brutal Doom still felt like an amped up version of Doom, this feels more like a pretentious attempt to remake Hexen.
yeah...i think hes trying to make the combat to complex in a sense
Par9000
Posts: 67
Joined: Mon Nov 05, 2012 4:49 am

Re: [WIP] The Trailblazer

Post by Par9000 »

Can you already place a demo? :C
Cos i still waiting it.
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Tapwave
Posts: 2077
Joined: Sat Aug 20, 2011 8:54 am
Graphics Processor: nVidia with Vulkan support

Re: [WIP] The Trailblazer

Post by Tapwave »

Par9000 wrote:Can you already place a demo? :C
Cos i still waiting it.
If there was any progress he would've posted about it. You can't just bump 5 month-old threads just to demand content.
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RastaManGames
Posts: 369
Joined: Wed Mar 12, 2014 11:13 pm
Graphics Processor: nVidia with Vulkan support
Location: Russian Federation, Krasnoyarsk

Re: [WIP] Ballistics (Update 6/5/11 - Alpha 2)

Post by RastaManGames »

Mod is Dead?
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amv2k9
Posts: 2178
Joined: Sun Jan 10, 2010 4:05 pm
Location: Southern California

Re: [WIP] Ballistics (Update 6/5/11 - Alpha 2)

Post by amv2k9 »

If the last post was made 3 years ago? Probably.
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RastaManGames
Posts: 369
Joined: Wed Mar 12, 2014 11:13 pm
Graphics Processor: nVidia with Vulkan support
Location: Russian Federation, Krasnoyarsk

Re: [WIP] Ballistics (Update 6/5/11 - Alpha 2)

Post by RastaManGames »

Where i can find this mod? I search in all Google and there is no mod. Only 2-3 videos of gameplay.
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xenoxols
Posts: 2125
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Ballistics (Update 6/5/11 - Alpha 2)

Post by xenoxols »

You do realize that the download is on the first page and it still works. Also there is a re-upload thread. Post there instead of bumping a topic.
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Rayzor53
Posts: 5
Joined: Mon Aug 11, 2014 1:05 pm

Re: Door Swing Problem.

Post by Rayzor53 »

cocka wrote:Hi!

I created a swinging door for you, here it is:
swingingdoor.wad
(Doom in UDMF)
That works great!
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Doominer441
Posts: 183
Joined: Thu Oct 24, 2013 9:04 pm

Re: [Release] The Guncaster v1.2 - [Gun Intensifies]

Post by Doominer441 »

Morter wrote:Hey, this is an awesome mod! Finally going to play through Heretic.

What does the "floating scroll" do? It's not in my weapons nor in my inventory.
It's a map.
Cacobus
Posts: 47
Joined: Wed Mar 26, 2014 3:08 pm

Re: 3xBR-noblend Sprite Upscales [Update: It's getting BRUTA

Post by Cacobus »

Hi I love this mod,but it would be great if you could please do this also for Brutal doomSE.Thanks

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