Gallery of Useless Bumps
Moderator: GZDoom Developers
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- Posts: 23
- Joined: Fri Jul 04, 2014 6:33 pm
ZDoom weapon: Blood Alpha sawedoff
Sorry for like a five year bump. but I've been looking everywhere for the alpha sawed-off and the link is broken, do you still have it?
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- Posts: 2100
- Joined: Sun Aug 18, 2013 9:41 am
- Location: Philadelphia, PA
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- Posts: 28
- Joined: Thu Jul 10, 2014 11:57 pm
Re: [WIP] Sneaky Doom - Stealth Suit Added




Brutal HeXen - BETA RELEASED - bump!
Hi, does anyone have a link to a working and already set up zdoom, i can't get this to work as in this video:
http://www.youtube.com/watch?v=KAlziRu-nsM
http://www.youtube.com/watch?v=KAlziRu-nsM
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- Posts: 2424
- Joined: Tue Apr 13, 2010 4:47 pm
- Location: Behind You
Re: Brutal HeXen - BETA RELEASED
If this is ever going to be revisited then SGtMarkIV will need to go back to the drawing board because this doesn't feel like Hexen at all. At least Brutal Doom still felt like an amped up version of Doom, this feels more like a pretentious attempt to remake Hexen.
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- Posts: 624
- Joined: Wed Apr 24, 2013 9:34 pm
Re: Brutal HeXen - BETA RELEASED
yeah...i think hes trying to make the combat to complex in a senseSamVision wrote:If this is ever going to be revisited then SGtMarkIV will need to go back to the drawing board because this doesn't feel like Hexen at all. At least Brutal Doom still felt like an amped up version of Doom, this feels more like a pretentious attempt to remake Hexen.
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- Posts: 67
- Joined: Mon Nov 05, 2012 4:49 am
Re: [WIP] The Trailblazer
Can you already place a demo? :C
Cos i still waiting it.
Cos i still waiting it.
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- Posts: 2077
- Joined: Sat Aug 20, 2011 8:54 am
- Graphics Processor: nVidia with Vulkan support
Re: [WIP] The Trailblazer
If there was any progress he would've posted about it. You can't just bump 5 month-old threads just to demand content.Par9000 wrote:Can you already place a demo? :C
Cos i still waiting it.
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- Posts: 369
- Joined: Wed Mar 12, 2014 11:13 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Russian Federation, Krasnoyarsk
Re: [WIP] Ballistics (Update 6/5/11 - Alpha 2)
Mod is Dead?
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- Posts: 2178
- Joined: Sun Jan 10, 2010 4:05 pm
- Location: Southern California
Re: [WIP] Ballistics (Update 6/5/11 - Alpha 2)
If the last post was made 3 years ago? Probably.
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- Posts: 369
- Joined: Wed Mar 12, 2014 11:13 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Russian Federation, Krasnoyarsk
Re: [WIP] Ballistics (Update 6/5/11 - Alpha 2)
Where i can find this mod? I search in all Google and there is no mod. Only 2-3 videos of gameplay.
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- Posts: 2125
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: [WIP] Ballistics (Update 6/5/11 - Alpha 2)
You do realize that the download is on the first page and it still works. Also there is a re-upload thread. Post there instead of bumping a topic.
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- Posts: 5
- Joined: Mon Aug 11, 2014 1:05 pm
Re: Door Swing Problem.
That works great!cocka wrote:Hi!
I created a swinging door for you, here it is: (Doom in UDMF)
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- Posts: 183
- Joined: Thu Oct 24, 2013 9:04 pm
Re: [Release] The Guncaster v1.2 - [Gun Intensifies]
It's a map.Morter wrote:Hey, this is an awesome mod! Finally going to play through Heretic.
What does the "floating scroll" do? It's not in my weapons nor in my inventory.
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- Posts: 47
- Joined: Wed Mar 26, 2014 3:08 pm
Re: 3xBR-noblend Sprite Upscales [Update: It's getting BRUTA
Hi I love this mod,but it would be great if you could please do this also for Brutal doomSE.Thanks