Mike12's Resources - Blood-style Revolver, 12/4/2016
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
Despite the inactivity, I'm always working on/sitting on something - here's a bunch of new assets.
M41A Pulse Rifle (Centered)
Originally done for Sink's Aliens mod
Centered SW Riotgun
Credits Pictured
Centered Duke3D Ripper
Credits Pictured
Space Pistol
Formerly for Forsaken Planet, but I've since redesigned that pistol - so I'm releasing the old version now.
M41A Pulse Rifle (Centered)
Originally done for Sink's Aliens mod
Centered SW Riotgun
Credits Pictured
Centered Duke3D Ripper
Credits Pictured
Space Pistol
Formerly for Forsaken Planet, but I've since redesigned that pistol - so I'm releasing the old version now.
Last edited by Mike12 on Sun Nov 06, 2016 10:37 pm, edited 1 time in total.
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
ooh, I will definitely play with that centered Ripper and SW shotgun at some point.
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
Nice. The ripper should come in handy in the future...
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
I absolutely love that centered Pulse Rifle.
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
how about berreta in center and m16 as well, hehehe
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
Was actually about to ask that myself. The Beretta sprites would be perfect for a weapon mod I'm working on, but I too need a centered version for some particular states. Maybe a couple "transition" frames from angled to centered?
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
Chronoteeth has made a centered M9 with Mike 12's angled and reload sprites in mind. I'll try to look for them tomorrow, unless Chronoteeth beats me to it.
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
true, i am not the best on spriting, i am trying
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016
Oh snap. That pulse rifle's all kinds of sweet. Great base for frankensteining. Hmm...
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016
Finished my Blood-style revolver for now.
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016
Without exaggeration, that is easily one of the finest sprites I've seen posted on these boards.
I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016
Thanks a ton, I'm really glad to hear that! I always wondered why Caleb didn't have an old-west style revolver in his arsenal given his profession, so that's part of the reason I started playing with this.Xaser wrote:Without exaggeration, that is easily one of the finest sprites I've seen posted on these boards.
I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016
If it has more clay look into it, that would fit with blood much, much more! Excellent work once again, mike!Xaser wrote:I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
Also it's shame that i haven't seen your thread often!
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016
Actually, all evidence points to Blood's weapons being drawn, digitized, or modeled - not made of clay. Only the monsters/characters are clay as far as I know.Captain J wrote:If it has more clay look into it, that would fit with blood much, much more! Excellent work once again, mike!
Also it's shame that i haven't seen your thread often!
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016
QAVEDIT tool from the Blood alphaXaser wrote:Without exaggeration, that is easily one of the finest sprites I've seen posted on these boards.
I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
Video showing usage
this is useful too
You're on your own from there.