The City of the Damned III - Conclusion
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Davidos
- Posts: 329
- Joined: Mon Aug 29, 2005 2:52 am
Re: The City of the Damned III - Conclusion
I ponder if anyone even experimented changing weapon damages in TCOTD 2.
I found that boosting the starting pistol by 5 or so really made the game better at the start, and keep balanced 'till the end.
Afterall, it's a magnum right?
... And I changed the sprites around a bit too 'cause the revvy just looked weird... but that's different.
I found that boosting the starting pistol by 5 or so really made the game better at the start, and keep balanced 'till the end.
Afterall, it's a magnum right?
... And I changed the sprites around a bit too 'cause the revvy just looked weird... but that's different.
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Tormentor667
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Re: The City of the Damned III - Conclusion
Time to revive this
I am already considering turning this into a project with some more people actively working on this...
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JustinC
- Posts: 416
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Re: The City of the Damned III - Conclusion
Do you still need that corn texture? If so I can Pm you something....
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Blue Shadow
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Re: The City of the Damned III - Conclusion
I was hoping you resume your work on this after you've done with Stronghold.
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Tormentor667
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Re: The City of the Damned III - Conclusion
Yes, I do, and any help would be appreciated with thatJustinC wrote:Do you still need that corn texture? If so I can Pm you something....
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Salad Viking
- Posts: 752
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- Location: In high orbit
Re: The City of the Damned III - Conclusion
Wait, Tormenter667 made TCotD? I can't believe I played Apocalypse without even realizing that! The credits should have tipped me off.
Well, it's now affirmatively my favorite series by him, so I guess I'm looking forward to a sequel.
Well, it's now affirmatively my favorite series by him, so I guess I'm looking forward to a sequel.
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CaptainToenail
- Posts: 3975
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Re: The City of the Damned III - Conclusion
Well, good luck with - hope it doesn't interfere with HPack too much...
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Captain Ventris
- Posts: 4609
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- Location: San Antonio, TX
Re: The City of the Damned III - Conclusion
The EVERYTHING should have tipped you offSalad Viking wrote:The credits should have tipped me off.
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Vader
- Posts: 4241
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Re: The City of the Damned III - Conclusion
Among other thingsCaptainToenail wrote:Well, good luck with - hope it doesn't interfere with HPack too much...
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Tormentor667
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Re: The City of the Damned III - Conclusion
Don't worry, TSoZD is my main priority atmVader wrote:Among other thingsCaptainToenail wrote:Well, good luck with - hope it doesn't interfere with HPack too much...
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Major Cooke
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Re: The City of the Damned III - Conclusion
Tormentor, I can hook you up with a few things. Got MSN by chance?
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Tormentor667
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Re: The City of the Damned III - Conclusion
realm667@hotmail.com
...but please let me know your passport before, I do not accept incoming requests from people I don't know
...but please let me know your passport before, I do not accept incoming requests from people I don't know