Knee-Deep in ZDoom v1.1 (RC1)

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Tormentor667
Posts: 13556
Joined: Wed Jul 16, 2003 3:52 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany

Re: Knee-Deep in ZDoom v1.1 (RC1)

Post by Tormentor667 »

Yepp!
User avatar
A.guy
Posts: 42
Joined: Tue Dec 29, 2009 11:01 am

Re: Knee-Deep in ZDoom v1.1 (RC1)

Post by A.guy »

Tormentor667 wrote:Yepp!
with Open-GL or just software mode?

again, sorry for the stupid questions :oops:
User avatar
esselfortium
Posts: 3862
Joined: Tue Sep 19, 2006 8:43 pm

Re: Knee-Deep in ZDoom v1.1 (RC1)

Post by esselfortium »

It'll run in either.
Trisan84

Re: Knee-Deep in ZDoom v1.1 (RC1)

Post by Trisan84 »

I have Zdoom Launcher installed on my computer. How do I go about starting KDiZD with Zdoom Launcher?
User avatar
Marisa the Magician
Banned User
Posts: 3886
Joined: Fri Feb 08, 2008 9:15 am
Preferred Pronouns: She/Her
Operating System Version (Optional): (btw I use) Arch
Graphics Processor: nVidia with Vulkan support
Location: Vigo, Galicia

Re: Knee-Deep in ZDoom v1.1 (RC1)

Post by Marisa the Magician »

OMG BUMP!
User avatar
NightFright
Spotlight Team
Posts: 1383
Joined: Fri May 02, 2008 12:29 pm
Location: Germany

Re: Knee-Deep in ZDoom v1.1 (RC1)

Post by NightFright »

I think since KDiZD is based on regular Doom, you have to select doom.wad (Doom/Ultimate Doom, NOT Doom II!) as IWAD, then select the KDiZD zipfile as additional file. It should work fine.

Return to “Levels”