That looks painful. I wouldn't feel bad for her if your monsters weren't so cute. Damn you, cherubCherubCorps wrote:Crusader Queen 2nd phase death.
[SPRITES] Spriting Carnival!!
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RKD
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Re: [SPRITES] Spriting Carnival!!
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!
[cartoon splat noise]CherubCorps wrote:Crusader Queen 2nd phase death. Crushed by her own machinery.
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!
Because of the recent attention to Marathon recently, i thought:
"Hey, why not Doom-hand the SMG from Marathon Infinity?"
...And here it is. Man, some people need to give other Marathon weapons some love, not just the WSTE!
"Hey, why not Doom-hand the SMG from Marathon Infinity?"
...And here it is. Man, some people need to give other Marathon weapons some love, not just the WSTE!
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Lucas Kord
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Re: [SPRITES] Spriting Carnival!!
SSG sprite.


Last edited by Lucas Kord on Tue Jul 05, 2022 5:47 pm, edited 1 time in total.
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Lucas Kord
- Posts: 33
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Re: [SPRITES] Spriting Carnival!!
Battlefield Hardline coach gun heavily edited by me and some shells i took the time to make.
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DenisBelmondo
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Re: [SPRITES] Spriting Carnival!!
wow that looks lovely.
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!
WOAH!! that looks amazing!! 
is it alright if i use this in my mod? with credit, of course!
is it alright if i use this in my mod? with credit, of course!
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!
the elusive... double post of DOOM !!! (not really
)

made a baton for my mod, but yall can use it for w/e security guard or otherwise inspired needs

made a baton for my mod, but yall can use it for w/e security guard or otherwise inspired needs
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osjclatchford
- Posts: 2064
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Re: [SPRITES] Spriting Carnival!!
so as amuscaria is the absolute gent he is I can now release this edit of his wight to the public domain:
Spoiler:Although intended for use in Major Crisis I too am sharing this with you all as I'd hate for anyone to waste time attempting something already done...
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Angel-Neko_X
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Re: [SPRITES] Spriting Carnival!!
RIPS made by Captain J, Edits by myself!
Spoiler:Negev from CS:GO
Spoiler:
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!
"It's time to shank thy oppositions and drink tea... And i'm all outta tea, DAMMIT!"
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Xim
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Re: [SPRITES] Spriting Carnival!!
Sharing some ZSpecOps sprites I put together for other to also use if they want. Included are d3 grenades, d3 plasma rifle and a UAC tank.
[imgur]https://i.imgur.com/73V1QgJ[/imgur]
Download sprite sets here
[imgur]https://i.imgur.com/73V1QgJ[/imgur]
Download sprite sets here
Last edited by Xim on Tue Jun 28, 2022 9:49 am, edited 2 times in total.
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bimshwel
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Re: [SPRITES] Spriting Carnival!!
I try not to bring up quality concerns in here because I am an obsessive compulsive psychopath and this stuff is mostly for fun, but I noticed you included full turn-arounds for two sprites, ZTNKB/C, yet on angle 8 its U A C letters are backwards relative to ZTNKB/C2. I think it would be pretty minor to correct that, since the letters aren't visible on angles 7 and 6, though naturally it would be necessary to create a counterpart angle for the A frame. I like how the tank looks but backwards letters make it seem less than serious.
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Xim
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Re: [SPRITES] Spriting Carnival!!
Good eye there bimshwel. Should be fixed now.
edit: the logo needed adjusting, let me know if it's good now. I tend to rush things it seems, lol.
edit: the logo needed adjusting, let me know if it's good now. I tend to rush things it seems, lol.
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bimshwel
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Re: [SPRITES] Spriting Carnival!!
ah I see that! thank you for acknowledging my gripe!

since I am here anyway and have the gif uploaded elsewhere, here is an annoying imp exploding.

Some of its orientations are reversed from the original 2005 bloody edition, but only because it is an alternate of a redraw that does match the original's orientation that I simply didn't bother to make a gif of.
The actual in game object sends most of its bits as separate objects to avoid visual conflicts with scenery, as it is rather wide otherwise.

since I am here anyway and have the gif uploaded elsewhere, here is an annoying imp exploding.

Some of its orientations are reversed from the original 2005 bloody edition, but only because it is an alternate of a redraw that does match the original's orientation that I simply didn't bother to make a gif of.
The actual in game object sends most of its bits as separate objects to avoid visual conflicts with scenery, as it is rather wide otherwise.



