[Seems to be fixed] hexen class

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cccp_leha
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hexen class

Post by cccp_leha »

I've had instances where if I select a, let's say, fighter, then go to the main menu and select another class and then the same difficulty setting, I start the game as a fighter again. This happens with 52. Anyone else?
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Xaser
 
 
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Post by Xaser »

Does it happen with 53?
Cyb
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Post by Cyb »

doesn't happen for me with 53
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Nanami
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Post by Nanami »

I noticed this in SkullTag (which is based on 52) so I assume it's a 52-only issue.
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randi
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Post by randi »

I've never noticed this, and I don't recall touching anything related to the Hexen player class between 2.0.52 and 2.0.53, so who knows...
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Hirogen2
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Post by Hirogen2 »

randy wrote:I've never noticed this, and I don't recall touching anything related to the Hexen player class between 2.0.52 and 2.0.53, so who knows...
The only thing that comes to mind is this, but that was fixed for 2.0.48.
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Carnevil
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Post by Carnevil »

randy wrote:I've never noticed this, and I don't recall touching anything related to the Hexen player class between 2.0.52 and 2.0.53, so who knows...
I didn't spend a lot of time debugging the problem, but the source of it seemed to be that InitPlayerClasses was sometimes being called AFTER the player spawned. So, the player would spawn using the class information that he had previously been using, instead of the updated information relating to his class.

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