Therefore, here are the (tentative) new rules regarding talking about Brutal Doom:
- Please DO NOT bother project authors about compatibility with Brutal Doom unless the project is obviously intended to work with it. Why? Well, a thing about making mods for ZDoom is that special effects - blood particles, weapons, fatality animations, and whatever else - are implemented by outright replacing original Doom actors. Making this work between many mods often involves completely throwing out either the Brutal Doom version of an actor, or the other mod's version of the actor. Things like experience systems, custom damage types, dropped money and weapons, also work by replacing actors, and there is no easy way to have half of one actor and half of another without a lot of special attention.
- Any threads about "what's so bad about Brutal Doom, anyway?" should not be posted, because we've been over the subject countless times and it's getting tired. The common consensus is that Brutal Doom itself might play "just fine," but from a coder's perspective it is a nightmare of spaghetti code and things that only half-work; from a player's perspective, it does a lot of things to game balance and aesthetics that not everybody enjoys; from the community's perspective, the mod carries too much drama with it to be worth continuing to discuss.
- Sergeant_Mark_IV is still permanently banned. He will not return. He was an extremely toxic individual, having notably engaged in countless flamewars in which he conducted himself very poorly, as well as having embedded tasteless racist jokes in code comments, and most notably having encouraged a depressed user to commit suicide. He has been banned from many other parts of the Doom community for similar reasons, and our community should not encourage behavior like his.
- Stop arguing about whether it's "right" to break Brutal Doom "support" in a given mod or TC project. For similar reasons to point #1, many authors of large-scale mods become quite frustrated when a user blindly tries to load a given mod alongside Brutal Doom, because this not only represents a glaring lack of understanding about how mods work, it also represents a lack of respect by the user in question when they complain that the mod is broken (and not Brutal Doom) as a result.
- Threads specifically about Brutal Doom-derived projects such as Brutal Doom SE are still okay to post. Just don't drag other threads about unrelated projects off-topic.