What will happen if the 208:TranslucentLine() special is placed on a single-sided wall? Will it be rendered "opaque" (as usual), result in some tuttifrutti or be alpha-blended (transluc'ed) with black?
--
this possibly belongs into editing, but if the above yields weird results (i.e. tutti), this is considered a bug for me.
[Not a bug] Translucent single-sided lines
Moderator: GZDoom Developers
Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Re: Translucent single-sided lines
I believe the wall will render as solid since the translucent special only works on the normal section of a 2-sided line.Hirogen2 wrote:What will happen if the 208:TranslucentLine() special is placed on a single-sided wall? Will it be rendered "opaque" (as usual), result in some tuttifrutti or be alpha-blended (transluc'ed) with black?
--
this possibly belongs into editing, but if the above yields weird results (i.e. tutti), this is considered a bug for me.