The fact that you actually had the balls to say this almost made me vomit laughing.hnsolo77 wrote:KDiZD was fun already
I'm loving the way this project is looking, essel. I can't wait to play it on my PSP
The fact that you actually had the balls to say this almost made me vomit laughing.hnsolo77 wrote:KDiZD was fun already
I think the real question here is not "Is KDiKDiZD capable of running on ____", but "Is ____ capable of handling the extreme amounts of awesome contained within KDiKDiZD?"Sodahollic wrote:How about KDIKDIZD on the Dreamcast, PSX, Gameboy Advance, DS, Ipod, N64, Jaguar, 3DO, SNES, 32X, XBOX 1, or 360?
I was thinking of photoshopping glows into some of the light textures, but I dunno if I feel like it or not.Sodahollic wrote:BTW, I recommend light flares being put in via dithering.

When I originally had the idea for it a few months ago it was much less serious than it is now, but it wasn't enjoyable to work on so I dropped it after a few hours of tediously removing sectors from z1m1 and getting subpar results. This is a serious reinterpretation, though, making some changes where we see fit (primarily for compatibility, but not always) and attempting to make it as impressive as we possibly can. That doesn't mean there won't be some fun easter eggs though.Nash wrote:When I first read this thread, I thought this was all some kind of pissery aimed at KDIZD but I guess with Belial in the team, you guys are serious in pulling this off.
Well...we do have some other cool things in the pipeline. Hellbent, the creator of the simple-but-fun deathmatch megawad Greenwar asked the 32in24 team to detail 32 maps for Greenwar 2, so we've been working on that since around Thanksgiving (progress has been very slow for the past month or so...lots of people with claimed maps but no progress whom we're waiting on a reply from). It features some work by Vader as well.What I would have preferred to see from such a team though is an original map pack project.
I mean... more episode 1 remakes? I'm getting sick of them.
lololol(yes esse I removed you from my ban list lololol i'm an emo)
im sorry, i just have a habit of speaking my mind on these things, i never got into the hype so it was a much better experience for me to play it vs those who got into the hype and expected so much moreDarkhavenX wrote:The fact that you actually had the balls to say this almost made me vomit laughing.hnsolo77 wrote:KDiZD was fun already
I'm loving the way this project is looking, essel. I can't wait to play it on my PSP
Speaking of hype,hnsolo77 wrote:i never got into the hype so it was a much better experience for me to play it vs those who got into the hype and expected so much more
esselfortium on Doomworld the other day wrote:In other news, I decided to outsource Knee-Deep in KDiZD's advertising to a small company in Thailand.
Needless to say, I was very disappointed and will not be working with them again.
EDIT: Oh god it's taken on a mind of its own, it can't be controlled by any mortal force D: