Real room above room
Moderator: GZDoom Developers
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- Posts: 11346
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
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- Lead GZDoom+Raze Developer
- Posts: 49118
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
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- Posts: 11346
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
-
- Lead GZDoom+Raze Developer
- Posts: 49118
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
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- Posts: 12
- Joined: Tue Mar 16, 2004 3:27 pm
- Location: Malden, MA, USA
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- Lead GZDoom+Raze Developer
- Posts: 49118
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
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- Posts: 625
- Joined: Tue Mar 29, 2005 4:53 am
I got a fixBiff wrote:I remembered something I did years back, putting an imp on a fake floor, and he could see me and shoot at me through the floor. His fireballs just explode on the bridge objects though, don't come through to hit me. Based on this experiment, the sight checking code must not work well for this issue.
Check this out, his feet show through the floor. I guess the bridge objects could be raised a bit to fix that? The player would notice the step up then, probably.
The imp is dormant till you get upstairs