Spoiler:
Fixed the unintended side effect of the RNG damage from the player's shotguns, now the damage should be closer to how it used to be
Organized the menus
(v3.1f) Enhanced Vanilla Project (EVP) - My first Doom mod
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: (v3.1c) Enhanced Vanilla Project (EVP) - My first Doom mod
3.1d (13/11/24)
Spoiler:
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Re: (v3.1c) Enhanced Vanilla Project (EVP) - My first Doom mod
Damn. Would've been cool to have the Legacy of Rust stuff alongside everything but thank you for answering.
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Re: (v3.1d) Enhanced Vanilla Project (EVP) - My first Doom mod
Pushed a hotfix to fix the ammo usage on player's shotguns
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Re: (v3.1d) Enhanced Vanilla Project (EVP) - My first Doom mod
3.1e (4/12/24)
Spoiler:
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Re: (v3.1e) Enhanced Vanilla Project (EVP) - My first Doom mod
GZDoom is crashing immediately when using EVP 3.1e on Debian. Is this just a linux bug or has the update borked EVP on Windows as well?
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Re: (v3.1e) Enhanced Vanilla Project (EVP) - My first Doom mod
The error was actually due to a corrupted file. I redownloaded it and everything works now. I apologize.
Last edited by SadCack on Tue Jan 21, 2025 2:20 pm, edited 1 time in total.
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Re: (v3.1e) Enhanced Vanilla Project (EVP) - My first Doom mod
3.1f (21/1/25)
Spoiler: