Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions
about a project, either find that project's thread, or start a thread in the
General section instead.
Got a cool project idea
but nothing else ? Put it in
the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read
the full rules for more details.
SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Sat Dec 24, 2022 12:34 pm
My WAD/PAK/ZIP editing tool is out now . Features include:
Tabbed / Split-Panel Interface
Lump Rearrangement/Copy/Paste/Delete/Rename/Insert Marker
Cross-Format Import/Merge/Copy/Paste Lumps
Create/Extract of ZIP/PK3 with or without a directory structure
TEXTUREx / PNAMES editor: Add/Duplicate/Sort/Delete/Alphabetize/Reverse/Rename/Search/GoTo/Dump to TEXTURES
Sprite Offset editor (for PNG and Patch formats)
Display of Lumps
Hexadecimal / Byte / Char / Binary (with Custom Line Break Frequency)
Patches / Sprites / Flats / Palettes (with Custom Zoom)
Graphical Map Formats Doom, Hexen, UDMF (with or without nodes) (Can Move/Scale Maps w/ Mouse)
Class View display and editor (for ZSCRIPT / DECORATE / GZDoom default classes)
PNG / JPEG
Audio playback of .WAV lumps
Export Raw Data and Images/Maps (with custom zoom and transparency to BMP/JPEG/PNG/GIF/TIFF/ICO)
Text Editor (w/ Syntax Highlighting)
Automatic File Backup (on by default)
Recently Opened Files Menu
Find (Next/Previous) Lump and Jump to Lump Number
Last edited by SPZ1 on Mon Nov 25, 2024 3:30 pm, edited 16 times in total.
SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Sun Jan 22, 2023 7:14 pm
SPZ Archive Tool 2.4 is out now and features a fully functional DECORATE/ZSCRIPT editor based on the Class View.
Click Here to Download v2.6
Last edited by SPZ1 on Mon Apr 10, 2023 5:24 am, edited 3 times in total.
SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Thu Feb 09, 2023 7:47 pm
SPZ Archive Tool v2.3 is out now! Check the link above. Most notable addition is the Class View feature.
SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Mon Apr 10, 2023 5:28 am
yum13241
Posts: 854 Joined: Mon May 10, 2021 8:08 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): EndeavorOS (basically Arch)
Graphics Processor: Intel with Vulkan/Metal Support
Post
by yum13241 » Fri Apr 21, 2023 9:31 am
So pretty much SLADE, but less bloated?
SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Sat Oct 07, 2023 3:28 pm
SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Sat Jun 08, 2024 3:22 pm
SPZ Archive Tool v.3.5 is out today if anybody is interested. It has much needed tune-ups and new features.
Click here and get it from my website
SPZ_Archive_Tool.png
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SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Wed Jun 26, 2024 1:54 pm
SPZ Archive Tool v3.6 is out now. Most notably it includes a dynamic map data display with search functionality.
SPZ_AT 3.6.png
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SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Sun Jul 28, 2024 3:15 pm
SPZ Archive Tool v3.7 features a TEXTUREx/PNAMES editor.
Get it from my website click here.
VIDEO
SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Sat Aug 31, 2024 1:38 pm
SPZ_AT 3.8.2 is out today. This picture shows all wall textures scaled down 2x and Y Flipped.
It is possible to replace your IWAD's Tx/PN lumps with the newer TEXTURES lump
SPZ1
Posts: 371 Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois
Post
by SPZ1 » Mon Nov 25, 2024 3:28 pm
SPZ Archive Tool v3.10 is available today. Among other things, it includes a Hexen to UDMF map converter.