Doom Runner (yet another graphical Doom launcher)
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Doom Runner (yet another graphical Doom launcher)
This is currently my favorite launcher. Very cool! One question: is there a way to change the loading order of mappacks & addons/mods? I would like to load some mods BEFORE the mappacks.
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Re: Doom Runner (yet another graphical Doom launcher)
You could always instead of highlighting mods in the map section, just drag them from there onto where all your other mods are, that way you can change its load order.
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Re: Doom Runner (yet another graphical Doom launcher)
My primary launcher - for sure!! Great work. Thank you very much.
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Re: Doom Runner (yet another graphical Doom launcher)
I would need some volunteer who has Steam Deck and knows how to compile C++, i don't have capacity to install new operating system for software development.Felix_Margarita wrote: ↑Tue Nov 15, 2022 10:38 am Created an account just to ask - is it possible to make this launcher operational on the Steam Deck? ZDL is the one that works the best so far (and it does a serviceable job) but something with a more fleshed out GUI would be so nice.
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Re: Doom Runner (yet another graphical Doom launcher)
Pretty much what mamaluigisbagel have said. Earlier i had plans to allow customizing load order of map files in relation to mod files, but i scratched that when i realized how complicated the code would become and how marginal this use-case is.
So i went back to an inferior, but much simplier mechanism, that you can simply drag the file from the map list and drop it into the mod list, and then you can select an order.
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Re: Doom Runner (yet another graphical Doom launcher)
That's exactly what I'm already doing. Thanks!
Kind regards
Kind regards
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Re: Doom Runner (yet another graphical Doom launcher)
I've got a deck - and I would love to help if needed.Youda0008 wrote: ↑Wed Nov 23, 2022 3:28 amI would need some volunteer who has Steam Deck and knows how to compile C++, i don't have capacity to install new operating system for software development.Felix_Margarita wrote: ↑Tue Nov 15, 2022 10:38 am Created an account just to ask - is it possible to make this launcher operational on the Steam Deck? ZDL is the one that works the best so far (and it does a serviceable job) but something with a more fleshed out GUI would be so nice.
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Re: Doom Runner (yet another graphical Doom launcher)
Do you know how to compile C++, though? That was the 2nd requirementI've got a deck - and I would love to help if needed.
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Re: Doom Runner (yet another graphical Doom launcher)
Nope! But, I’ve been wanting to get familiar with it since I want to learn to do some development.
Just did a quick Google and found this Reddit thread for compiling C++ on the deck. Nothing there I wouldn’t feel uncomfortable doing.
Just did a quick Google and found this Reddit thread for compiling C++ on the deck. Nothing there I wouldn’t feel uncomfortable doing.
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Re: Doom Runner (yet another graphical Doom launcher)
1.7 is out
Main highlights are
Main highlights are
- Explicit dark and white theme that works on Windows 10.
- Ability to select different storage (preset or global) for different groups of options.
- Highlighting invalid file/directory paths with red text.
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Re: Doom Runner (yet another graphical Doom launcher)
Aside from all the errors I couldn't read upon first starting it up, my first launch of 1.7 was....questionable. Luckily going and setting the application style to Fusion fixed it, but still. This seems to be a problem with the windowsvista app style with the dark theme.
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Re: Doom Runner (yet another graphical Doom launcher)
Reported on github, will be fixed soon.
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Re: Doom Runner (yet another graphical Doom launcher)
Please add a search feature
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Re: Doom Runner (yet another graphical Doom launcher)
To me it feels really janky, and I would really like if it was stored, to give me some time to think. Just a tiny field under the presets section will do, if possible regexp would make it even better.Pressing the first 2-3 letters on the keyboard while the Preset list is active should make it jump to that preset.